Ghidra
Host: Windows, Linux, macOS · Cost: Unknown
Define the observable mechanic and a repeatable input. Identify the game's platform, engine and executable format, then trace the relevant data and code while checking conclusions against recorded behavior.
Suggested level: Intermediate to advanced. A generic native analysis path does not prove support for every game engine, asset format or protection system.
Documented target: Native binaries. Pseudocode, assembly, strings, symbols, calls and references
Requirements: Hopper, Ghidra, IDA or Kuna; [native analysis](docs/native-investigation.md)
Documented on main branch; not locally tested. Confirm the installed package and connected tool list before using this path.
Source: REA documentation