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AI Craft Pad
AI Craft Pad · Understand software

Touhou 4 aimed bullet ring

The official REA Touhou 4 showcase studies an aimed bullet-ring angle helper in a PC-98 DOS game. It is a focused example of combining assembly inspection with behavior reconstruction and compiler-oriented checks. Read the original case for the specific function and validation boundary; a successful reconstruction of this helper does not imply that the entire game has been recovered.

What to examine

Map the helper's inputs and arithmetic before assigning names to game concepts. Check the reconstructed calculation against the original evidence and the exact historical build assumptions described by the project.

Evidence boundary

The official showcase and linked reconstruction are primary sources for the reported result. AI Craft Pad provides an independent summary, not a rerun of the PC-98 target or compiler checks.

Requirements & evidence

Resource type
Case
Category
Unknown
Host platforms
Unknown
Targets
Unknown
Level
Unknown
Original author
REA project
Target
Touhou 4 aimed bullet ring
Target platform
PC-98 DOS game
Goal
Recover angle helper behavior
Tools
REA, native analyzer
REA used
Yes
Source-reported outcome
Official case reconstructs the angle calculation
Evidence level
Official case narrative, not independently reproduced
Source checked
2026-11-03T10:48:35.747273+00:00

Official case narrative, not independently reproduced

Primary sources

Source descriptions establish documented scope. They do not establish that every workflow has been reproduced by AI Craft Pad.